Welcome to Arda
- Arda is an earth-like planet with two moons. There are a wide variety of cultures, races, and technology levels.
Arda has a pantheon of active deities. Info on them can be found [here].
Each location has pages for both the nation and the individual cities (see the tabs above). The nations of this world have a rich history and culture, so please take advantage of the full information provided to make it easier to play in the locations and create natives.
Below is only a brief overview of the locations.
Main Continent
Aetharia
- Capital: Everantha
Elven city. Think: Neo Crystal Tokyo
Tech: Advanced present day
Magic: High
- Ambrose
Elven city. Island. Think: Final Fantasy
Tech: Advanced present day
Magic: High
Places to Note: Genesis Corp, Trinity Academy, Temple of Truth - Endal
Old Elven city. Floating island. Think: Rivendell, Mirkwood, or Kings Landing
Tech: Renaissance. Anything modern is forbidden.
Magic: High
Places to Note: Temple of Life, Silverbow Manor - Enderthorn
Old Elven city. Think: Rivendell
Tech: Renaissance
Magic: High
Avelane
- Fortress Avengaard
Paladin fortress. Holy ground. Think: King Arthur's Camelot.
Tech: Medieval
Magic: High. Especially Holy and Light.
Places to Note: Temple of Light, Mage Tower, DeLancre Castle
Kaymakli
- Capital: Kaymakli City
Urban Fantasy. Think: Modern real world city.
Tech: Advanced present day
Magic: Varied
- Eagle's Nest
Military base. Think: Modern real world military outpost.
Tech: Advanced present day
Magic: Varied
Other Locations
Vicentia
- Vicentia
Temperate island with black sand beaches. Ruled by women. Think: Ancient Greece
Tech: Ancient Greece
Magic: Is only gifted by the Three Goddesses - Marghana, Lunasa, and Illuvia
Places to Note: Colosseum, Avieneaus Palace
Zelfanasta
- Penumbra
Gothic Victorian island. Chaotic, neutral-evil, dark, ruled by Three Houses. Think: Jack the Ripper
Tech: Steampunk
Magic: Necromancy, Shadow, and Dark Arts
Places to Note: Simulacrum Mortem, House of Nekraos, House of DuCroix, House of Shade, Temple of Gomorrah
Zelfar
- Pele
Volcanic island. Chaotic, evil, dark, lawless. Think: Mos Eisley
Tech: Varied
Magic: Varied
Places to Note: Akordia's Palace, Vivika's Mansion, The Arena, Slave Market
Wenyatarinalle
- Capital?
Setting?
Tech: ?
Magic: ?
Places to Note: ?
Edeveth
- Capital?
Setting?
Tech: ?
Magic: ?
Places to Note: ?
Sindaria
- Capital?
Setting?
Tech: ?
Magic: ?
Places to Note: ?
Avantasia
- Avantasia City
Mix of modern and medieval. Think: Final Fantasy
Tech: Modern Steampunk
Magic: High
Places to Note: Cantata - Home of the Bards, Fort of the Iron Rose - Home of the Paladins, Tuile Lond - Home of the Elves
Maluhia Islands
- Capital?
Setting?
Tech: ?
Magic: ?
Places to Note: ?
Xenshi
- Xenshi City
Ancient China. Mostly women and children. Think: Mulan
Tech: Ancient China
Magic: Elemental control
Places to Note: Celestial Dragon Inn
Celestial Plane
- Gods. Angels. Holy and Light. Think: Heaven.
Magic: High. Mostly Holy and Light
The Abyss
- Demons. Devils. Dark gods. Evil. Think: Hell.
Magic: High. Mostly Evil.
Honorable Mentions
Valdrom Isle [Destroyed]
- Cities: City of Despair
Vampires. Gothic. Think: Dracula
Tech: Victorian
Magic: Varied
Please note that this location has been destroyed by Hunter Gabrielolus
Costilla [No longer used]
- Cities: Shady Sands, Blackwater, Peyote
Steampunk. Cowboys. Think: The Wild Wild West
Tech: Steampunk
Magic: None (culturally forbidden)
Enclave Fortress Icarus [Currently drifting in Arda's orbit]
- Gigantic, colossal floating fortress. Power armored soldiers. Think: Lunatic Pandora from Final Fantasy, only much bigger
Tech: Futuristic/Strange
Magic: Rare